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Controls the amount of padding around the object to be processed within the frame. A higher ratio means less padding and a larger object, while a lower ratio increases the padding.
Determines the resolution of the textures used for both the albedo (color) map and the normal map.
Generate 3D assets from a single 2D input image
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Generate a short video from an image
Text to image generation with Stable Diffusion 3.0
Text to image generation with Stable Image Core